I have an idea for a fan game that will be about a sport ( I haven't decided yet but it's between 3 different sports right now). The premise has to do with racing of some sort. I'm thinking I might want the player to appear as a 2D pixel sprite, and the background will be 3D ( The players intial view is of the characters back, unless he moves the camera). The only game I can think of that does something similar is Paper Mario. Any ideas on how I could implement this? Is there a specfic Node or shader I need to look into?
Also if anyone knows of other games with a similar 2D/3D pixel art dynamic to Paper Mario I would love to hear ( ESPECIALLY if its a sports games!), I am just wondering how other people may have done it.