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Do you love Punk Rock Music?? Do you love Zelda, A link to the past? Want to be a part of building something cool? Do you know Godot? Do you do pixel art? Do you do sound design? Do you do game development? Do you have ideas?
I have ideas and i need a lot of help everywhere from scripting to pixel art to concept design, sprite design. I am an audio engineer, i am learning pixel art and have a character design in mind, I am brand new to Godot and have been following tutorials on youtube but i am finding hitting a ceiling and cannot do this on my own. Basically there is a game that i would love to play that doesn't exist and I would like to do something about that with my limited skills and hopefully some help from a group of people with the same ambitions & different skill sets. Please feel free to add ideas, the creative process is so much better when people bounce ideas off of each other. I am not thinking about marketing or anything like that, I just want to get this thing made so i can play it lol. I am hoping to get some licencing from a few punk music labels to use some of their music in the game, if i can hopefully do it on the cheap, if not maybe we can add a "music folder" that people can add their own music to the game, but i would like music to be a part of the game play..
The game i have so far is based off of HeartBeast's Action RPG tutorial. so far i have added a rainstorm, lightning strikes (currently buggy but it was working), procedural fog.
My concept so far...
The players family (wife and 3 children) is taken away from him by a corrupt government entity that has some sort of bad agenda and he has to get them back...
Punk Music is banned?
Player discovers bands and unlocks their music along with powers/weapons/abilities.
Hit point level up system.
Player has to fight his way through enemies and figure out puzzles.
Player can unlock a pet dog companion that attacks enemies and gathers/helps locate items
Featured that i would like to add:
- a multiple hit system - unlock up to 4 slashes to your combo as you level up. hit attack button 1x for 1 hit, 2x for 2 hits...ect, within a certain time frame.
- bow and arrow
- boomerang
- block function that brings up the shield. Attacks are only blocked the the shield when the shield is covering, much like Zelda a link to the past except that the shield needs to be engaged to do 100% block and prevent hit back. if the shield is not engaged when the player is hit but player has the shield equipped then there is hit back and 70 damage.
- An inventory system accessible through select button. Weapons, health and power ups, clothing. 1st level inventory system gives the ability to carry 25x Arrows, 20x Bombs, 35x Bullets, 3x Shields, 5x Swords, 2x Bows 15x Each Item (food/powerups), 5x each potion, 1x each clothing item, 10x keys,.....
If you are interested in being a part of this and feel like you have something to bring to the project then please get a hold of me and i can send you the project and we can get working on it.