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Is there a way in godot to make a simple call for a DELAY or a simple WAit in GDscript???? In basic or in c++ you write: Delay(1000) delay for a second or Wait for 1 second(Livecode)...thery simple.... I don't want to make a subroutine to wait 1 seconds!!! does exist a single instruction??? Can somebody help me??? Best regards, Lestroso