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  • (Game) You Are Not Welcome Here - HD Remaster

Hey everyone!

Over the last few weeks I have been working on making a Godot remake of an older Unity game jam game called "You are (Not) Welcome Here". I decided to work on remaking the game in Godot 3 to refresh my game development skills a bit. I also wanted to try a more realistic look with Godot, since up to this point I've really only tried low-poly or stylized games in Godot:

Right now some things are missing, like options for rebinding controls or adjusting the graphics, but the game is fully implemented. I'm really happy with how it turned out, especially when compared to the non-HD version. :smile:

If you want, please give it a try and let me know what you think! You can find the game here on Itch.IO.

Oh, that's pretty nice. Runs smooth on my machine. I got up to the part where you unlock the red seal and I threw the cube into the crack in the wall, but the game crashed. Still cool.

Thanks @cybereality!

I'm not sure why it crashed though. Maybe its something to do with using Godot 3.2.3 RC5... Regardless, thanks for playing! :smile:

There is a shadow-ee figure that peeps in and out at some parts. The puzzle that you have to find and blow out the candle to succeed to the next puzzle. It got bored some.. i mean frustrating walking back and forth trying to find all the candles.

The soul stone is pretty cool. Lets you teleport to that location you drop it. I got the a crack in the wall and it played fine.

This game gets you heart pumping. Nice work. I see that you are using colored directional_lights . I have used colored directional lights in a call of duty map editor.

Thanks @Asmosis!

@Asmosis said: I see that you are using colored directional_lights . I have used colored directional lights in a call of duty map editor.

I’m using colored OmniLight nodes, and the entire game is made in Godot 3 :) (no Call of Duty used)