I know so far that godot supports OpenBSD and FreeBSD officially. And there is a port of the godot engine to Dragonfly BSD because it's based off FreeBSD. But there is no package of godot for NetBSD. Would I be able to compile it for NetBSD without any problems? Can someone make a package of godot for NetBSD?

Welcome to the forums @mnemotechny!

Godot should support NetBSD, and the precompiled binaries might work. If the precompiled binaries do not work, it should be entirely possible to compile Godot following the documentation for compiling on Linux.

I'm getting an error trying to compile from source on netbsd. I get an expected unqualified-id error if I use llvm and a very vague error about expecting a ';' among other errors if I use gcc. I'm using the latest stable release for source.

Was netBSD the headless server one with no desktop environment?

@Megalomaniak said: Was netBSD the headless server one with no desktop environment?

I'm not sure what you mean by what you're asking. But NetBSD comes with X11 on the CD and a minimalist window manager.

Then I was thinking of another distribution, probably. There's one Berkley software distribution that doesn't come with any window manager or any thing, just meant to be ran as a headless server. Won't be surprising if it lacks some libraries and tools needed to compile something like godot. But I guess that's not it here then.

You might want to take this to the tracker then. Pretty sure godot should be straight up compilable on BSD so if it's not working then there is a fair issue to report, just make sure to search the tracker first to see if someone has already reported the issue.

@Megalomaniak said: You might want to take this to the tracker then. Pretty sure godot should be straight up compilable on BSD so if it's not working then there is a fair issue to report, just make sure to search the tracker first to see if someone has already reported the issue.

This is what I would recommend as well. :+1: