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  • Error when launching Godot - "Unable to initialize video driver"

I am interested in Godot and I would like to use it because its free, open source and its said that it works with many low end devices. I am a developer in ROBLOX and I am trying out other game engines. I downloaded the 64 bit standard version, however when I launch it a command prompt appears and then an error appears, which says: "Your video card driver does not support any of the OpenGL versions. Please update your drivers or if you have a very old or integrated GPU upgrade it". Here are some images.

The error:

https://i.imgur.com/fvqYHSf.png

My drivers:

https://i.imgur.com/p0Q7WKF.png

My PC specifications:

https://i.imgur.com/acH0sg1.png

There wasn't any area/category for problems with running the game engine itself, so I posted it here. Sorry if I am breaking any sort of rule.

Thanks alot.

This is a laptop, yes? So no chance to add a real GPU into it?

https://ark.intel.com/content/www/us/en/ark/products/40739/intel-pentium-processor-t4400-1m-cache-2-20-ghz-800-mhz-fsb-socket-p.html

Doesn't have an integrated GPU, its a pre-APU package. The media accelerator added to the systems motherboard was a joke back in the day and is entirely hopeless nowadays.

Your only choice might just be to install the mesa driver into the folder where your godot install is and run software display. It's going to be extremely - painfully slow.

I might use Mesa3D to run the nightly Godot builds in the meantime; I don't have Vulkan support. I don't know how painfully slow you are talking about, but it's better that nothing — probably.

7 months later

I know I'm a bit late but I'm trying to run Godot nightly builds with mesa3d cause, while my graphic card thecnically supports vulkan, the update isn't coming for windows. Everywhere I search I can just find informations about OpenGL or Linux and nothing about how to use mesa3d for vulkan and windows. Any tips?

22 days later

(Very, very late) Update: For some reason, on that laptop I installed Linux mint 20 and Godot appeared to work right after when I installed it from the software manager. Either way I am on a new computer that's not so underpowered as my last one. Thanks for your suggestions.

Linux drivers for intel gpus are open source so things are in a much better state in there, yes. Still, anything that isn't supported by the hardware will be emulated in software.

a month later

Is this related to GLES2 or GLES3? Cos I am also getting the same problem.

5 days later

I have gotten this error, but on pretty rare occasions -- and only after I got a new laptop and installed Linux Mint (my first time with Linux). I'm on LM20.1, with a GTX 1660 Ti.

All I've had to do is close Godot and open it again, though.

I never encountered the error on my old Windows 7 laptop (up to Godot 3.2.3), which only had an onboard graphics. With that said, @BirdaoGwra -- I always ran GLES2 on the old PC and now run GLES3 on the new one. The GTX runs circles around the poor old wheezing chip.