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  • [Open Alpha, MMORPG] Wings of The Universe (WoTU)

Hello all,

My name is Lukas Tokar. I've started to self-learn how to code in the fall of 2017 - directly with Godot. With one goal, the only project I still have even after 3 years of development, the Wings of The Universe. I am a single programmer and project leader, accompanied by two graphic designers, allowing me to concentrate on the code stuff.

Pre-alpha game video on YouTube: https://youtube.com/watch?v=3BKYFYzT2eA&t=138s

WoTU is going to be a free-to-play top-down MMORPG space action game, entirely made in Godot (except python API server to cooperate with Godot server) with a single global map - the whole galaxy. WoTU is heavily inspired by (I am calling it a classic) the game Space Rangers 2: Reboot.

Everything in the game that can be found on the map has a possible interaction with it - mining asteroids, colonizing planets, building space stations, attacking NPCs, and more!

Mentioning NPCs, these are going to stay out of the game's economy - leaving it to players only. There will be an NPC starting planet for beginners, with a bit of stuff, overpriced, in the store, but except this, the players will decide what is going to be an average price for something.

A player will have option to choose from 18 space-ships, to best fit his playing style. Jets, frigates, battleships, carriers. A player can control a single ship at the time only. But there will be no best / worst option so everything depends on individual skills and luck.

A newcomer in the game is a totally free player, not belonging to anyone. You can form temporary Squadrons for up to 4 players to enjoy the moment spent together. Longer term cooperation can be achieved through forming a Faction, which will allow you to build space stations. Factions can cooperate on even higher level - they can form a Nation with at least one other faction and colonise a planet!

The game will be mainly about tactics, strategy and player skills. In the end, it might be possible to see a rise of a galactic empire followed by its fall due to rebellion uprisings. But for those enjoying more the story than this freedom, WoTU (in full game release) will have story as well.

Date of release: to be announced Closed Alpha: goal is to have closed alpha version this winter 2020.

Edit 22.05.2020: You can follow all updates on Facebook page: https://facebook.com/WoTU.Official/

YouTube channel: https://youtube.com/channel/UCkwFNLVJpZ-jGFvN87Qqcuw

WoTU home webpage (currently in development - no more info than you can find here): https://wingsoftheuniverse.com/

I like your ambition! Best of luck with the game, keep us posted here.

2 years later

Hello everyone!

2 years have passed since I announced my project here. And here's the latest news:

WoTU has reached its closed alpha testing phase!

It took a bit longer (only 2 years more than expected... :-D ) with all the development required, but I am finally there. Testing with the live server through the internet with my 3 graphic designers and 2 friends with game-testing experience.

(cropped screenshots from the online testing)

As you can see, we have replaced almost all textures used for testing by the new and original ones. That's not all - the game has also got a background music and SFX produced on order by a Slovakian music studio GrandBeats (https://grandbeats.com/).

Apart from the game client and the game server, I am also working on the new website, so those 2 years included python, HTML, CSS and JavaScript learning, to be able to make a web app. I also had to learn SQL to be able to use a proper database. Also, I spent a lot of time learning about security, as I don't want my game to be responsible for some bad things. (website showcase - still WIP)

At the moment, I am clearing down found defects during the alpha testing and creating a forum subpage on my website. It might still take some time, but I'd like to announce public early Beta version by the end of this year.

Stay tuned! You can also follow the news on the Facebook page mentioned in the initial post. Tokar Lukas

4 months later

Hello everyone! :-)

I have launched a new game website with a built-in forum for game the community. The website is built from scratch with HTML, CSS and a bit of pure JavaScript. You can visit the website at https://www.wingsoftheuniverse.com .

Regarding the game itself, there were a few testing sessions already with my friends, making sure we get all the bugs fixed before going public with the game. Currently there is a closed alpha testing phase, ETA for going public is by the end of this year. Latest would be December, but I'll try to get the public alpha version for October.

Few screenshots from the closed alpha testing:



3 months later

Hello everyone!

The long awaited event is about to happen: the game is going public on Steam under open alpha v0.2.4 on 17th December, 2022 ! 🙂 More information about the public release can be found on the official website's forum here: https://www.wingsoftheuniverse.com/forum/official/12 (you can also find a link to the Steam Store page of the game in that forum post).

Upon release, as I believe, it will be the very first MMORPG game made entirely (except the API server in Flask to let back-end server communicate with the DB) in Godot Engine (I tried to google it and there doesn't seem to be a single game yet of this genre). So I hope it will go well to give this engine some publicity as a thanks. But of course, if you know of any other MMORPG games made in Godot, please let me know about them as I am really curious about that.

See you soon in my game! 😊

Regards,
Lukas Tokar

2 months later
IranosMorloy changed the title to [Open Alpha, MMORPG] Wings of The Universe (WoTU) .

Hello everyone,

The game was updated on 27/01/2023 to the new version v0.2.5 and is also available for download on Steam here:

I'd be glad if you'd share your thoughts / feedback on the game either here or on the official game forum here: https://www.wingsoftheuniverse.com/forum

You can also join our official Discord server here: https://discord.gg/5VuYBpV

After the 1st month of the initial public release back in December, the game has over 280 registered users. Now I know it is not that many, but it is still a lot for my very 1st game and no marketing skills 😆

Hope to see you in the game!

Regards,
Lukas Tokar