Hello, If I try to import this file: https://verdec.com/silver_bar.zip Then I get an X in Godot. A different object imported fine and Godot automaticly created a scene. Does anybody know how to fix this object? First I trief to export from Modo. Later I exported form blender. I even recreated the file in Blender, still with this result.
X at glTF import
After dropping the .glb file into my import folder and then in godot import tab disabling animation import and the named skins toggles it imports fine and with no x on the icon. :+1:
Super! Thank you so much!
a year later
I had the same issue in Godot_v3.3 while importing a glb file. I closed and reopened the Godot and the red "X" mark is gone.