@Tjoeser said:
What did you change because i clicked the link you gave but i dont understand what it says.> @TwistedTwigleg said:
@Tjoeser said:
What did you change because i clicked the link you gave but i dont understand what it says.
I believe RPC ID Mode 3 is RPC_MODE_PUPPET, since that is equal to 3 in the link provided.
okay, but then what did you change. am i just dumb.
Like what do i write in my code?
I didn't change anything, I was just trying to explain what the link to the documentation was (likely) for.
My guess is that your code probably has an RPC function that is set to something and the code is trying to call it with a different RPC mode. I would look and see if you have a function set to puppet that might be being called from another RPC function/node that uses a different mode (like remote) or if it could be somehow called from another client outside of the one the node's assigned to.
That said, what I wrote above is a guess, I haven't done too much network programming in Godot, so please take it with a grain of salt :smile: