gianclgar I was having problems importing a .wav file at runtime and I don't know how, but I managed to write a script that gets the wav file into AudioStreamSample nicely. Here's the link: https://github.com/Gianclgar/GDScriptAudioImport
gianclgar @moaaaa said: Hello, just get_node("AudioStreamSample").stream = load("rep\\myfile.wav") That only works with already imported files with the project editor :/