maxcoco97 hi, im begineer of programming in godot, the problem is when i flip the animation the collision dont follow the new animation, its can easy problem to solve but i dont know how :(
SIsilicon28 Hey buddy. Looks like your post got stuck in moderation queue. Have you verified your account yet?
Judas You can flip the player node's x scale whenever the facing direction changes; Player.scale.x *= -1