Greetings, Godot community!

I'm an interdisciplinary artist working out of central Illinois, USA. My goal is to explore and combine a variety of mediums and skills. These include traditional mediums like painting, sculpting, and music composition, as well as non-traditional mediums like graphic design, stop-motion animation, and sound design.
In an effort to combine these processes, I set out to build a game who's sprites are largely created by digitizing my physical art using stop-motion techniques.
I've always been enamored with the simplicity of platformers, so I decided that would be a good place to start. In order to learn GDscript I scoured the internet for tutorials and forum posts. I'm very grateful for this community and your eagerness to share your knowledge and your passion for game design!
The result of this effort is VIRTUE.

Trailer:
Available for download on my Itch.io for FREE (although, support is always welcome):
XEA's Itch.io
Soundtrack available on my Bandcamp, and streamable for free on Youtube:
XEA's Bandcamp
XEA's Youtube
I welcome con-crit and reviews! It's just a demo now, but I'd like to expand upon it in the future. The demo gives me a framework to do so!