- Edited
I'm working on some clouds using particles, because particles are cheap but look good. Right the clouds are limited to a cube shape, and the noise is rendered in local space(I'm going to change it to world space so it looks more realistic).
Right now it looks pretty plain, I'll keep adding features until it looks nice.
Update link to the github repository here: https://github.com/Dpschoonmaker/Godot-particle-clouds