Dschoonmaker I was curious about the progress of two things: Uniform arrays in shaders Geometry shaders Is there anyone here that knows when these might be implemented? Maybe in 4.0?
Megalomaniak Yes, I believe vulkan renderer will feature both to some extent at least, but no you shouldn't expect them, at least certainly not the geometry shaders, in the GLES 2 renderer. edit: that is, in 4.0