ManiacBanana Hello again! I'm trying to make a sort of spooky game where the player is one of the few light sources. How do you get the light source to follow the player efficiently without stuttering? Thanks!
Megalomaniak The most obvious way would be to parent the light source to the player, but not sure if it would resolve any stuttering. A better question to ask here would be what might cause the stuttering.
ManiacBanana @Megalomaniak said: The most obvious way would be to parent the light source to the player, but not sure if it would resolve any stuttering. A better question to ask here would be what might cause the stuttering. Oh right. I thought i tried the parenting thing but clearly i messed it up somehow haha. Thanks!