Managed to squeeze out a belated World Bee Day patch this year. I added a panning mode that moves the cursor (by default, it stays still), and mostly-fixed an issue where changing the "bee movement mode" setting while the game is running would cause bees to get stuck in place (turns out that if you change a Tween's process mode while there are running tweens, is_active() will always return true, even if you call remove_all() - good times!)
