im following this tutorial by kids can code:
relevant part is at / around (9:19)
its a great tutorial but i think i completely don't understand how path2d and pathfollow2d nodes work. why does resetting position to vector2(0,0) fix collisions between 2 kinematic bodies? (one the player and one following the path)
also for debugging i ran print(self.position.x and self.position.y) and sure enough the tanks position always stays at 0,0...
so is the position 0,0 the rectangle encompassment of the path or whats going on?
Thanks in advance~~~~