- Edited
I want this to be civil, and I am not trying to cause drama so please hear me out...
I have an ongoing issue...(granted it has not been that long ago that I posted this) here if you don't click on it, that's fine...It's regarding swapping out animations inside an AnimationTree...
The problem I have is that no one seems to either a) know what I mean or.. b) know how to do this.
So now I am in kinda a crossroads. Either I go back to my planning stage and also rework the animations which may take 2 weeks or so(I have a regular day job and family ofc) or I change game engines....
I'm really serious about this. I really want to use Godot...but at the same time I want to progress work on my project and if I cannot do this in Godot I will be forced to another engine...so please take a look at the thread linked above and let me know if this is "just not possible in Godot" or give me a solution...I really really want to stay with Godot, please keep that in mind.