Nice one!

Do you plan on remaking the level artwork as well?

Yep! I'm going to recreate textures and level model to be more high quality.

Okay, I tried it out.

I kept trying to triple jump, I guess that is not in there yet. Also, controller support would be nice.

But great start.

That's correct. Triple jump hasn't been implemented yet. Other unsupported actions include: - Slide kick - Crawling - Hanging on celling

As for controller support that'll be difficult to do since I don't have a controller, but I'll see what I can do.

There's a reason why I uploaded the project to GitHub. It'd be nice to have others to help me out with parts of the project I can't do.

Do you want a controller? I can definitely send you one if you like. Just PM me. Cheers.

I pretty appreciate the offer, but it's fine. I'll figure things out. :)

3 months later

I've been working on texturing the model and adding more levels. The engine works really well!

I can't start the project. Opening it will print these error messages:

Failed parse script res://addons/midi/MidiPlayerModUtility.gd The method "_convert_sample_data" isn't declared in the current class. Failed parse script res://addons/mixing-desk/mixing_desk.gd Couldn't fully preload the script, possible cyclic reference or compilation error. Use "load()" instead if a cyclic reference is intended. Failed parse script res://addons/mixing-desk/music/mixing_desk_music.gd Parse error: Spaces used before tabs on a line Failed parse script res://addons/water_pack/script/under_water.gd Mixed tabs and spaces in indentation. Failed parse script res://Entities/Scuttlebug/Scuttlebug.gd Mixed tabs and spaces in indentation. modules/gdscript/gdscript.cpp:806 - Condition "err" is true. Returned: err Cannot load source code from file 'file:/d:/Projekte/GodotProjects/SM64-recreated-in-Godot/addons/mixing-desk/music/mixing_desk_music.gd'. Failed loading resource: file:/d:/Projekte/GodotProjects/SM64-recreated-in-Godot/addons/mixing-desk/music/mixing_desk_music.gd.

Yeah, about that. I kinda put the project on freeze for some time. I dunno when I'm going back on it. Probably soon. Probably.