Hey there everyone. I have recently started making tutorials for godot game engine. I want to share techniques of 3D Game Development to the community and have started making youtube video tutorials for that purpose. I would like to get your opinions on what would be the best things to focus on. For now I am working on completing a series which will provide guidance on creating a procedurally generated terrain.
I hope you guys will give me some suggestions on what topics I should look into in the next tutorials and what could be done to make it better. Hopefully we can work towards a good tutorial set to empower the community.
You can find my video at this link
You can find the source files at this link https://gitlab.com/arcane_hive/terrain-generator-godot