@TwistedTwigleg said:
I don't know if you can set file sharing through Godot, but I know in Xcode it should be just turning on a setting, if I recall correctly.
Yes, that is the problem, I want to create ipa files with Godot, not with Xcode, and using the GodotShare Module seems too complicated, I wonder if there is a way to edit the ipa file, an ipa file is a zip file, you can open it with winzip, if it is only a settings maybe all I need is to change something in one of the files in the ipa, like the Info.plist file?