Hi
I have the app(10 puzzles ) which is written in gdscript and exported to android by using export option in godot engine.
Now i want these 10 puzzles to include in my native android app which is developed using android studio, basically i need to launch the godot puzzles from my native app and get status of puzzles(like puzzles progress) in my native app.
I have come across gdnative C example and gdnative C++ example but still its not quite clear.
i dont want my puzzles to developed in godot by using c++ or c other than of gdnative(because it will load cpu more and has performance issue).
i basically looking integrating gdnative puzzles with my native app in android studio with sharing information b/w native app and godot gdsctipt
As of now i have 10 puzzles , in future puzzle may go to till 500 which makes app size more , so keeping profession app development, Could you please let me know what is best way to do??
Regards
Puneet