Hi, this is my first post , i love the Godot UI and logic and i hope to get a positive answer...
we have a project that require to have properties to be read when the user will "click" on the objects in the scene.
Can you confirm that it is possible ? and in the case Yes, can you help me to find a doc or similar to start with ? i didnt find any tutorial on this topic...
i am a c++, python dev and a Blender long time user.
Thanks a lot, have an excellent day