We built this in a day in Godot 3.1, and then spent last couple days adding a new prestige mechanic, saving, etc. It's nothing fancy but its a great way to get experience shipping something on kongregate. We'd love any feedback or feature suggestions, though i suspect the nature of the game might limit it's scope potential! https://kongregate.com/games/Fluik/godot-number-goes-up

This is a remake of the idle incremental classic Number Go Up by Tyler Glaiel http://glaielgames.com/number/ which was built in Flash.

looks like one of those Clicker games that are endless.. (i mean just a mechanics of that) will you continue working on it?

btw, im also a fan of Flash! did some crazy stuff over it.. when i started working on a 2D RPG game in flash, irealized there is no hope for it anymore.. so i moved to godot and here i am :)

If it gets a wee bit of momentum and folks ask for features we'll definitely add them. I've also been working on a much more elaborate remake of Adventure Capitalist - also in Godot - that's just waiting for art and music delivery and integration, then I'll ship that on Kongregate as well. I'm absolutely obsessed with this genre, and will probably keep cranking out new and hopefully continuously more unique titles.

@GogetaX said: looks like one of those Clicker games that are endless.. (i mean just a mechanics of that) will you continue working on it?

btw, im also a fan of Flash! did some crazy stuff over it.. when i started working on a 2D RPG game in flash, irealized there is no hope for it anymore.. so i moved to godot and here i am :)

Oh and yeah, Flash/Flex/AS3 also defined my programmer life for a very considerable chunk of time :)