Hi!
I need a KinematicBody response to a click mouse, as I understand this is possible if the node has selected the property Input ray pickable and the function input_event
My problems is nothing happen when click over the KinematicBody, there is not a call to the function, I' don't know if I missing something.
My treenode is:
-KinematicBody
|__ MeshInstance
|__CollisionShape
The script has implemented the function input_event connected with a signal from the Editor.
Is this possible to do or I need to change the type of the node?
Thanks!