kryzmak Following the official tutorial: https://docs.godotengine.org/en/3.0/getting_started/step_by_step/singletons_autoload.html?highlight=autoload Works as expected. But why is there an API function change_scene() which actually does the same and works as pretty as the above tutorial. What is the point to not use the function and instead write own functions for changing scenes?
Megalomaniak Because one size does not fit all. Those that need something more elaborate can then develop their own solution in accordance with their own needs.