Hi everyone, I'm a C++ Programmer and I wanna now if the Godot team has any plan or feature to make using C++ suggestive and easy in the engine, like Mono or GDScript? In the same way Unreal do with C++.
I Know that is possible use C++ native in other ways more complex, I'm thinking in something more direct, easy, inside the editor.
Example: I create a node, and in the moment of add behavior C++ Class Node appear in the possible options.
I believe this would be very interesting to the growth of the popularity of the e
Engine, since C++ still the main language in GameDev.
Thank You!