hi guys
where are the best learning resources for this great engine? looking for side shooter ones in particular found a good youtube playformer by HeartBeast ...are there any more? dont mind sites either
hi guys
where are the best learning resources for this great engine? looking for side shooter ones in particular found a good youtube playformer by HeartBeast ...are there any more? dont mind sites either
GDQuest, KidsCanCode, and HeartBeast all have a bunch of good Godot tutorials on Youtube.
GameDevTV has done a Godot course on Udemy. I think there is a few other Godot courses on Udemy as well, but I have not heard much about them one way or another.
GameFromScratch also has some really good tutorials, both written and video.
I have only gone through a couple tutorials from GameFromScratch, and none from any of the others, though I have heard they are good.
The Godot documentation has some good resources to learn from. The Godot demo repository has several demos you can look at to learn various parts of how to use Godot for various things.
Here is a list on Reddit that lists a bunch of resources and tutorials for Godot.
Also, depending on your experience and ability, you may be able to convert tutorials in other game engines to Godot. From my experience, most game engines are more or less the same, so tutorials in one can fairly easily convert to another, it just takes some trial and error at times to convert from one engine and/or programming language to another.
The biggest thing is to be curious, try things out, and not get discouraged if things do not quite go to plan!
When I used Godot a few years ago, there was practically nothing out there to help you learn and a very small community of people using the engine. I learned mostly just by experimenting. While it’s not the fastest route, nor the easiest, I can say with certainty that I learned about game development in Godot, and I learned a ton about game development in general.
Hopefully this helps :smile:
thanks for the reply
very disappointing...like how light and powerful the engine is but every tutorial im finding on most web sites and youtube is either in GDscript which i have no interest in learning or just doesnt cover anything im interested in. and there are very few tutorials...pitty
went on to udemy all gdscript too...nothing c sharp i have come from a bit of a background in unity and realise how hard it is to work and get things going without the hassle of transfering things from language to language...no thanks...maybe i will return if it picks up...other than that im going back to unity.
Well, C# is not in final official release yet so tutorial author's probably want to wait until there is a stable 3.1 release with C#, otherwise they will be chasing an ever changing development API, right?
Imagine that all the tutorials are done with two languages, it's a waste of man-hours. If we must choose a single language for tutorial it's legit to choose the built-in Godot language. It's easy to convert a GDScript file to C#, GDScript is so simple to read, for someone who already know programming basics, that you have almost nothing to learn.
I cannot provide a review of this book yet, as I've just received my copy, but this might be a good place to start learning.
didnt realise how close GDscript is to python...i know a bit of python...thats really cool!!! will give GDscript a go...thanks for all the feedback