Strange. My guess would be that because your computer is 64 bit the 32 bit version does not work. If I recall correctly, Windows sometimes has problems running certain programs in 32 bit compatibility mode.
Though it could be a Godot Engine bug, as it should print an error to the console if Godot itself is crashing. Maybe make a issue on the Godot Github repository? Another thing that may help is to link to the exported project for testing, if possible.