icqqq As in game Breath of the Wild or Horizon Zero Dawn, you can see the grass will have reaction when player pass through them How can I make the similiar effect in Godot? Thanks!
Saran You could change an animation of the grass whenever collision with player is detected, just a loose idea.
Maujoe This effect can be achieved with a vertex shader, that bends/rotates the grass away from the Player.
aztecsensei @Maujoe said: This effect can be achieved with a vertex shader, that bends/rotates the grass away from the Player. hi! can you do that?
icqqq @Maujoe said: This effect can be achieved with a vertex shader, that bends/rotates the grass away from the Player. Can you give me some example how to do that? Thanks!