slapin What is most effective way to represent 2D grid of numbers in GDScript? I need it for growth-based interior generation algorithm.
Megalomaniak 2D array wont do? here are some old examples(note the question is from 2016): https://godotengine.org/qa/5122/how-do-i-create-a-2d-array
slapin Well, looks not that convincing. I currently have 2 choices - use imge resource or use 1D array data = mapdata[y * mapwidth + x]