Hello ! I recently installed godot on my Linux machine but unfortunately i can't run it because my machine only supports opengl 2 so what I wanted to ask about is. Is there a way that I can run Godot 3 on my machine considering that I only need it for only 2d game development so is this a version of Godot 3 that is only for 2d so I can download it and run it or a way to disable 3d in the game engine because I have used Godot before and I really liked it but I wish if there is a way that allows me to run Godot 3 with OpenGL 2 and Thank You !
Is it possible to get Godot 3.0 running on OpenGL 2 ?
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Godot 3.0 does not support OpenGL 2.1, but Godot 3.1 will offer an OpenGL ES 2.0-based renderer again (which is compatible with OpenGL 2.1 on desktops).
In the meantime, you could use a software OpenGL 3.3 implementation, but it's going to be very slow and probably only usable for testing purposes.
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Godot 3.1 will support both OpenGL 3 and OpenGL 2. I think OpenGL 2 support has been added to the source code. If you compile from source (or download a nightly build, see the pinned topic here on the forums) you may be able to run Godot 3.1 using OpenGL 2.
Edit: Lol, me and Calinou posted at the same time :lol: Here is a link to the pinned topic, which has links to where you can download development builds of Godot.
Thank you so much for helping me out !