
Hi, I am trying to make a 2d Top down game with a following camera.
I have 2 Tilemaps (one for the ground and one for obstacles such as walls) and whenever the player moves diagonally there is some jitter between the two tilemaps. It's like the obstacles are moving back and forth on the ground slightly. It's hard to show footage of this (i tried screen capturing but the frame rate was too low to see the effect).
I already tried:
- turinging on/off the 2d pixel snap
- using the smoothing function of camera2d (basicly made things worse)
- changing the node structure (reparenting the player to the world node)
- using move_and_slide() or move_and_collide()
Thanks in advance