screenshot

After seeing the talk of Matt Nava (Abzu) at GDC 2017, I've tried to redo the shader of the fish that he demonstrate at the beginning of its video.

The job had been quite straight-forward thanks to the shader system of Godot.

I hope this could help community!

Enjoy

Ha! Thats a great presentation, thanks for posting. Not sure how I had missed it. :)

The techniques they used are so simple and therefore so efficient, very inspiring.

a month later

Thanks for sharing the Presentation and the shader!! Inspiring material!