I'm new to using Godot. I created an empty project with a single label to try an android export but the application won't run.
Android Studio is too big so I manually downloaded the most recent android-sdk, platform and build-tools. Following the Godot documentation, I was able to produce an .apk file but it won't run.
Here's my .apk file: ge.tt/2bjvgbp2.
I would really appreciate it if someone would test this on their end to know if producing the .apk is really the problem.
My android device runs Android 4.4.
Here's the logcat:
E/XLauncher( 1026): --- startActivitySafely packageName=org.godotengine.emptygodot pointX=405 pointY=235
E/XLauncher( 1026): --- startActivitySafely exception=java.lang.NoSuchMethodException: makeScaleUpAnimationEx [class java.lang.String, int, int, int, int, int, int]
E/ ( 662): Could not open '/data/data/hotplug/cmd'
E/ ( 662): error : 2, No such file or directory
E/ ( 662): Could not open '/data/data/hotplug/cmd'
E/ ( 662): error : 2, No such file or directory
E/ ( 733): appName=com.android.systemui, acAppName=/system/bin/surfaceflinger
E/ ( 733): 0
E/Sensors ( 662): new acc setDelay handle(0),ns(20000000) err! go to hwmsen
E/SensorManager(12633): sensor or listener is null
E/SensorManager(12633): sensor or listener is null
E/SensorManager(12633): sensor or listener is null
E/SensorManager(12633): sensor or listener is null
E/SensorManager(12633): sensor or listener is null
E/SensorManager(12633): sensor or listener is null
E/ (12633): appName=org.godotengine.emptygodot, acAppName=/system/bin/surfaceflinger
E/ (12633): 0
E/GodotView(12633): After eglCreateContext: EGL error: 0x3004
E/AndroidRuntime(12633): FATAL EXCEPTION: GLThread 2049
E/AndroidRuntime(12633): Process: org.godotengine.emptygodot, PID: 12633
E/AndroidRuntime(12633): java.lang.RuntimeException: createContext failed: EGL_SUCCESS
E/AndroidRuntime(12633): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfaceView.java:1214)
E/AndroidRuntime(12633): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfaceView.java:1205)
E/AndroidRuntime(12633): at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:1055)
E/AndroidRuntime(12633): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1424)
E/AndroidRuntime(12633): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1263)