- Edited
Hello,
When I first started learning Godot I notice the limitation when it comes to capturing game analytics. The vast majority of options are incomplete in the sense that supports only one platform, missing functions etc, besides the regular need to recompile the engine, rebuild export templates, etc.
In search of a native, cross-platform solution, identified that https://gameanalytics.com/ had a REST API sample in Python
Worked to convert it to GDScript (the hardest part was implementing HMAC-SHA256).
The result is here: https://github.com/Montecri/Godot-GameAnalytics