Okay, so essentially whenever my sprite moves, I can see a faint outline of the sprite in some spots. it is in fact so faint that it does not even display on my screen capture software. Have any of you run into a similar issue?
Weird Visual Artifact When 2D Sprite is Moving
I'm not sure you have given enough info for us to make a proper assessment. I'm guessing this could be monitor ghosting: http://www.tomshardware.co.uk/forum/id-3218355/identify-ghosting.html
Hmm, that sounds like it could be possible, it makes sense since I wasn't able to pick it up on the screen recorder
5 years later
Megalomaniak added the Godot Help tag .