Hi,
i need help:
MainScene World has only these instances:
Node
- Scene GUI
- Scene Button
in Scene GUI i have a:
Node
- CanvasLayer, and in it a:
- - TextEdit, it has the value in text: "TEST" ... here i will let change the value when pressed the button in other scene
in Scene Button i have a:
Node
- Texture Button, ... here i will put in a script and call it via signal:
func _on_Button_pressed():
--- what is here the syntax for changing now the value of text in TextEdit in Instance Scene GUI?
get_Tree(), get_Node(what in here?),
...i dont know, can you help?
Thank you!
Neo