ConnetMatch - 4
Update 19042018:
For this update, I have met a wonderful friend of mine who would try my game. Through him, I know a lot of things and a lot of problems. so this time I have so many things to be concerned about my game.
I add some text to inform the player about both hero and enemy stats, some chance bonus for certain cases like extra turn, damage, critical and block. I add a weapon for instant damage and a spell for manipulating the tile and fixing a lot of bugs.
This time I just learned that if I initialize array A with the value from array B, when array B was freed, array A that I initialize will lose its value. Since B's member is a variable that won't be freed, I should initialize array A individually from B's member.
the video preview is here