marty Just wondering about the 'Allow incoming network connections' dialog that pops up the first time I play in Godot. What sort of incoming network connections is it referring to? And what happens (or doesn't) if I chose not to allow it?
SolarLune Going to guess this is a local connection for Godot to properly debug the game while it's running. It might also be starting a server for code completion suggestions. Just a couple of guesses, though.