Hi there, I've had a look around the forums but haven't found an answer. I've managed to import a mesh, material and texture successfully into Godot 3. It all appears ok in the editor preview. But the texture is not being rendered when I play the project, or export it.
I'm using Godot 3 / Mac OSX / Blender + Better Collada exporter.
Any help appreciated. Yes, I'm new to this. Screen shots below:
Many thanks,
Tim