• 3D
  • Godot 3: Why is my texture not rendering?

Hi there, I've had a look around the forums but haven't found an answer. I've managed to import a mesh, material and texture successfully into Godot 3. It all appears ok in the editor preview. But the texture is not being rendered when I play the project, or export it.

I'm using Godot 3 / Mac OSX / Blender + Better Collada exporter.

Any help appreciated. Yes, I'm new to this. Screen shots below:

Many thanks,

Tim

In the absence of an answer, I blundered on and followed the method in this youtube video:

I hadn't created a new inherited scene from the .dae ... once I had and applied the texture to the material etc it worked.

Can you upload the dae model and texture ?