Hey guys. My Godot 2.1.4 (Steam version) is no longer exporting successfully. Android builds and runs, but the three major platforms do not. For linux I get an executable that ranges from 0kb to 10mb. It seg faults when attempting to launch it.
I've tried downloading 2.1.4 from the website and installing the proper export templates to no avail. Something is not right, and I need help.
A while back I lost my main project files, and had to replace my main.tscn with an older version. It worked but I had to redo many things that were lost. Could the tscn file be messed up somehow? At any rate, I can't not figure this out, as this is a large update to my software and I need any help I can get!