marty I'm not seeing set_translation() in the 3.0 docs entry for 3D Spatial. If it is being deprecated, what is the suggested replacement for it?
TwistedTwigleg spatial.set_translation(newposition) for Godot 2.1 spatial.translation = newposition for Godot 3 (I’m away from my computer right now so I cannot test the code, but I’m 90% certain It will work)
marty So the relevant trend in 2.1 -> 3.0 function syntax was in to simply drop the 'set_' part of the function name, eh? Thanks, as always, TT!