One of the coolest features of Unity (there's a name that never comes up here) is that you can play your project while watching it in the editor windows. You can even lock a viewport in on a select node and watch it dance in the viewports.
Am I correct in assuming that Godot does not support this? It looks like hitting play in Godot is essentially doing a codeless build that we can only watch in the player window.
And if so, is support for this something that is on the roadmap?