Hello all
My system's language is French, Godot's editor interface language is set to English, but when I make a mistake in a C# script the error messages are in French, but i want them in English as is the editor's interface (mainly to be able to google the error message if needed). How do I change the messages language?
My guess is that it is going to be somewhere deep in Mono, but before I dig I would like a confirmation.
System:
Win 8.1 (french)
Godot_v3.0-stable_mono_win64
mono-5.4.1.7
On a related note, it is very sad that creating a project with a single node and adding a default C# script without adding or removing anything does not compile.