There is no problem ("Aparently") in the exporting or any engine related stuffs, I successfully exported the app. But, when I run it in android after installing it, It says "Unfortunately....has stopped. Even in an android emulator it says the same.
I have jdk 8 installed, adb seems ok. Created a debug.keystore following this: http://docs.godotengine.org/en/3.0/getting_started/workflow/export/exporting_for_android.html
Tried a lot of things, and no response. Can somebody help? Any tips? Any clues? Anything could help.
Thanks.