@Megalomaniak said:
@keltwookie said:
Please think to find another platform for your stuff, the sendpsace thing want absolutely open unwanted windows.
Might I propose github?
You can download the project and add it to your GitHub if you wish.
This is not a 2.5D platformer reference project, using rigidBodies is not the perfect or the best way to deal with 2.5D platformers.Sometimes the character can get stuck on cube corners after jumping or landing, the gravity force down i apply doesn't change this.
Some 2.5D or 2D projects i seen was using multiple Raycasts per direction (sides, up and down) to manage player character collisions and movement.
@icqqq said:
It is very useful!
Can I download the most updated one?
Thanks!
You got last version link above.
It's a work in progress, there is no ennemies behaviours or particle effects.