Hi everyone, I'm a newbie to game development. My question is this: is there a way to spawn a background process in Godot that will, for example, generate an event from time to time? For example, in Fallout 4 you get notifications once in a while that a settlement needs your help. Can you do the same in Godot? I checked in docs, but didn't find anything.

Thanks

2 months later

You shouldn't need to use a process for this. I think you could just have a timer that ticks down, and use a signal from it timing out to generate the game event.

5 months later
5 years later