Perhaps this is a silly question. But I'm wondering is there anyone out there who uses Godot for more general purpose app creation aside from games? And if so are there any sub-communities for this purpose, or notable examples of projects? I'm talking about using Godot for things like art installations, audio/video tools, kiosks, custom presentations, edutainment, productivity apps. Anything where the speed and audio-visual capabilities of a game engine plus wide deployment platform support, engine extensibility, high level but powerful scripting language, and flexibility of 2d + 3d are of great use.
Some background: I have never created a project with Godot but have been watching its development for several years now and it is impressive. Especially with 3.0 it is looking even more like it could be a solid FOSS alternative to things like Processing, AIR, Director, Xojo, LiveCode/Runtime Revolution, Xamarin. Would it be reinventing the wheel to try to use Godot as a non-game app engine?