MagicLord Hi, They used Bullet https://reddit.com/r/godot/comments/78fms2/hello_our_game_has_started_to_look_somehow/ Is Bullet Physics the best option for Godot 3 ?
TwistedTwigleg I’m not sure if bullet is the best option, but it does seem to be a bit more predictable, at least it looks that way on this comparison.
jtjonny It is still pretty early (I don't think it has been merged into main branch yet), but it seems to be a bit faster/more accurate in some areas based on a couple test. You can find some comparison videos here: https://github.com/godotengine/godot/pull/10013 . Also, bullet only applies to 3D.
MagicLord If Bullet is the best option for 3D , it could be build in for Godot 3. What does think Juan ?
Maujoe Bullet will be present in Godot 3! :) https://godotengine.org/article/godot-30-switches-bullet-3-physics